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This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Throw a grenade that bounces and explodes for 160% weapon damage as Fire.
Primary
Unlocked at level 15
Throw out 3 grenades that explode for 160% weapon damage as Fire each.
Unlocked at level 40
Cost: 14 Discipline
Draw in the power of the shadows, gaining 26,821 Life per Hit for 5 seconds.
Life per Hit gained is increased by 25% of your Life per Kill.
Defensive
Unlocked at level 16
Reduce damage taken by 35% while Shadow Power is active.
Unlocked at level 51
Cost: 6 Discipline
Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops Slow the movement of enemies within 12 yards by 60%. This trap lasts 6 seconds.
Unlocked at level 4
Increase the slowing amount to 80%.
Unlocked at level 12
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
While Vaulting, shoot 4 arrows for 75% weapon damage at nearby enemies. These shots are guaranteed Critical Hits.
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Unlocked at level 17
Active: Your boar charges to you, then taunts all enemies within 20 yards for 5 seconds.
Passive: Summons a boar companion that attacks enemies for 50% of your weapon damage as Physical.
The boar increases your and your party's Life regeneration by 10,728 and resistance to all elements by 20%.
Unlocked at level 41
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Gain 45 Discipline over 15 seconds instead of restoring it immediately.
Unlocked at level 44
Last updated on Dec 20, 2022 7:18 AM PST